Fast and Beautiful
Fast and beautiful was the first set of lectures I did for my 2nd year at AIE.
These lectures came with a basic tutorial for us to follow giving us a general sense of the techniques we would be using. Below I will show an screen capture for each lecture / tutorial pair we had. All source code can be seen on my github under AIE_Year2, Direct links will follow each image.
Some files are compiled inside the Framework itself
Header files
Source files
Basic Gizmos
FBX Loading
Shaders
Texturing
Particles (CPU)
Lighting
Particles (GPU)
Source FilesAdvanced Texturing
Source FilesCube Mapping
Source FilesTessellation
Source FilesFBX Animation
Source FilesRender Targets
Source FilesDeferred Rendering
Source FilesShadows
Source FilesBiDirectional Lighting
Source FilesPost Processing
Source FilesNon Photo-realistic Rendering
Source FilesBloom / HDRL
Source FilesGlobal Illumination / Screen Space Ambient Occlusion



















