Physics

Physics is the current and third set of lectures I am doing for my 2nd year at AIE.
These lectures came with a basic tutorial for us to follow giving us a general sense of the techniques we would be using. Below I will show an screen capture for each lecture / tutorial pair we had. All source code can be seen on my github under AIE_Year2, Direct links will follow each image. 

Some files are compiled inside the Framework itself
Header files

Source files

Introduction

During this lecture we learnt about basic physics in games, The tutorial had us setup a Physic scene with PhysX. Creating a basic scene with boxes and a plane then linking it to the visual debugger.
Github

Physics API's

During this lecture we learnt more on PhysX and its applications. During the tutorial we linked it to actual elements to display without the need of the visual debugger.
Github

Ongoing

This is the current lecture set and will be updated as I go through them. Thanks for reading!