Thursday, June 5, 2014

PhysX done!

The physX side of my assignment is now complete! I just have to write documentation and finish off the 2D DIY side.

This includes all the below

PhysX API integration,
PhysX Scene instantiated and set up correctly,
At least 1 example each of a static body and a rigid body with a simple collision volume in
the scene,
At least 1 example of a ragdoll in the scene,
At least 1 example of player controlled model in the scene,
At least 1 example of a trigger volume in the scene,
At least 1 example of a collision event with call back in the scene,
Frame rate should be constrained to a desired rate,
Example of the game connecting to the Nvidia Physics Visual Debugger,
At least one example of a physical particle effect,
At least one example of a fluid in the scene,
At least one soft body such as cloth.