Monday, May 26, 2014

Physics!

Woo! I have been working on the PhysX side of my assignment all day, its fun stuff. Not really, I hate it and I hope I never have to touch it again. The API seems to be amazing, obviously it has some power as its in a high percent of games that use physics but as a beginner using it, I find it incredibly hard to comprehend. However! I have updated and pushed to git(as I always will). So if you want to check it out, feel free! If you have vs2012 or above installed it should be simple. Just clone/fork/whatever and get rolling, if not im sorry but you will either need to get VS2012, or make a makefile or create a project for your IDE/Compiler. If you do make a makefile, or import my project into another IDE, PLEASE let me know. I would be glad to merge the extra files to create a more compatible experience for other users! :D

Github link for all those wanting it :D
https://github.com/lukemonaghan/YR02_03_Physics