Tuesday, May 13, 2014

12-14 May

Howdy all,
This week I have been going through the PhysX tutorials and starting to develop my own physics. Currently I have got basic shapes with velocity, friction, mass, rotation and translation. Currently they are only effected by gravity, which in turn gets added to the velocity every time step. Velocity is also effected by friction.

As of today I have
  • Spatial grid
    • List of buckets
    • Grid strides
    • Hash
  • Bucket
    • List of elements
  • Scene
    • Gravity
    • Spatial grid
    • List of Actors
    • World clipping bounds
  • Base
    • Translate
    • Rotate
      • X
      • Y
      • Z
    • Model
    • Mass
    • Friction
  • Shape
    • Shape
      • Colour
      • Type
    • Plane
    • Sphere
      • Radius
    • AABB
      • Extents
    • Mesh
      • Verts
    • Ray
    • Box
      • Extents
  • Actor
    • Actor
      • Type
      • List of shapes
      • Pointer to scene
      • Active
      • Removal
    • Dynamic
      • Velocity
    • Static
By monday I will have the framework working in a visual sense. Will be posting images then! :D

Thanks for reading.