This week I plan on developing and finalizing my DIY physics library. Still nothing to post but I will try record and upload a video tomorrow. I have been finding this assignment to be fairly hard, Physic logic doesn't sit well in my brain and its hard to get it to click then to adapt it into some form of code. Hopefully once I start using PhysX and developing the other side of the assignment I will enjoy it more.
Over the past week I have added in general collision detection functions for myself to fill in. This will take a massive chunk of my time, and I don't believe it is even part of the assignment, which means it will probably be added in at a later TBA date. I have also been trying to get my head around collision response, something again that blows my mind.
Have a few screenshots
This one shows AABB Plane collision, They do bounce around but that will be worked out tomorrow.
Shows off Sphere Plane, These seem to sink through, Probably something to do with the collision point being wrong. Hopefully an easy fix.

